Having played more than our fair share of role playing games over the years we all found the game to be both unique and refreshing. It can be played as a space marine kill fest but there is also plenty of room for depth of storyline like you would expect from any well done role playing system. Did I mention how AWESOME space marines are at level one? Its very refreshing to be able to start a new character and not worry about getting killed off in the first combat you come across. Not that you are invincible, mind you. Space Marines can still drop dead rather quickly given the right circumstances as our first group quickly found out. (Genestealers are serious business when they get a crit to your head.)
On the flip side when your team works together using the squad mode abilities you can deal with overwhelming threats almost with ease. When we were surprised by a Lictor while moving to a new area we brought it down so fast the GM was shocked and gave it more HP for a few rounds just so he could at least get a few attacks off. Running the game takes serious adjustment in planning simply because your players are no longer weak nobodies. They are the champions of mankind! They are space marines!
If you have yet to give deathwatch a try you should. They have a free starter mission with abridged rules available here.
Soon you too could be hot wiring a chimera and rocking it like this!
This wasn't even the epic finale. |
Rune Priest Yimeron Ready to unleash his power. |
This is my Blood Angel apothecary. He's got magnets! |